Phase 2: After the Legal Crap

Every player joined MeFiNo expecting to play a different game. We have achieved victory over start-up deadlock, so I wanted to open the floor to discussion about what directions the game could take.

For brainstorming's sake:

Breach the veil - the most favorited Mefi users gain points.

Metagames - Pumpkin Patch Nomic players collected letters of the alphabet. Spork is starting a space war.

More legalese: play out the Suber Twenty with an emphasis on rulemaking.

Longstanding community: Agora has been around umpteen years. Is MeFiNo a game to win or a game framework to hang out in?

Roleplaying: Keep Away From Aaron, anyone?

What did you come here to do? What proposals do you have in the back of your mind for next round?

 

Groan. It's funny jay, because the game as it has been going so far is exactly what I anticipated and what I came for. "After all the legal crap" sounds like a disappointing denoument to me. The fact that we have to come up with other stuff to do almost tells me that, once we reach that point, nomic itself is done and we need to grope around for some other diversion to fill the void.

I know I have said this before, and I don't want to sound like a broken record, but it reminds me of what I disliked about Spork. Once the rules are all tickety-boo, it seems to get wacky and arbitrary.

So of all those options there, the "Suber 20" sounds closest to what I am hoping for, even though I don't understand exactly what you mean. More arguing about rules, please!

People have accused me of trolling or being contrary, but it seems to me that unless something radical is happening, that some people are indignant about and argue against, then it's not the concept of nomic I expected.

What proposals do I have in mind? Are you joking, dude, play my hand now?!! I promise, jay, you will find them surprising and you won't like them, and some here will be screaming "cheat" and "troll". Apologies in advance...

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Starting a comment with "Groan" is being contrary. Stop [redacted].

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And don't get me wrong, the Suber 20 is fine, I *really* look forward to gerryblog pinning you to the wall some day.

This thread is for anyone who feels caught up on step 1.

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"After the legal crap" is starting a thread denigrating all the fun we've been having.

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...and it made me groan. Next time I will try to groan silently, to myself. :)

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FWIW, I prefer groans to name-calling.

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The 'second era' is the better era: we will have set the framework for putting rules in place, but we will have far too little points to win the game. All our moves will be to introduce new facets of the game while trying to attain those points.

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First era was figuring how how to vote and who could, which was a fun exercise in its own right but a step many folks didn't expect to have to wade through. In some respects we've been playing the game "for real" since day one, in other respects it starts now.

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Shockingly (to me, anyway,) I agree with AAA. This is the game. It's fun. The conflict is what's making it interesting.

I think phase 2 is where the rule set is mostly functional and people start thinking of devious ways to score points for themselves without letting anyone else get any. Like intentionally causing rule precedence problems, engineering in vagueness instead of stomping it out, collusion, etc.

We're going to have to get over this "vote no unless it's exactly, and I mean EXACTLY what I want" selfishness, though. That's becoming a real drag, and I think contrary to the spirit of the game. Hopefully that will start changing with the majority pass threshold. Default yes and deal with it, I say. Makes a more dynamic game. Obviously some limitations apply.

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Yeah, I think phase 2 is just still more legal nonsense, which is what I enjoy about the game as well. I think jay is right that we've mostly made the game functional, now it's time to get creative and do violence to it.

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Let's start posting and discussing interesting links that represent the "best of the web."

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